This is Part 2 of a two-part interview. Part 1 dealt with Shane’s background, the core game mechanics, the challenges of adapting the themes of Glen Cook’s novels of soldiers and sorcery for the game table.
Chapters
00:00 Exploring Mass Combat Mechanics
12:50 The Intricacies of Spellcasting
31:23 Canon vs. Player Freedom in RPGs
40:29 Final Thoughts and Future of the Game
![The Black Company Roleplaying Game [logo]](https://theblackcompanyrpg.com/wp-content/uploads/2024/05/tbc-logo-wide-white.png)
![The Black Company Roleplaying Game [logo]](https://theblackcompanyrpg.com/wp-content/uploads/2024/05/tbc-logo-wide-white-155x73.png)


